Titanium

Axionite
Axionite comes in two forms:Raw axionite

Refined axionite

Whenever “axionite” is mentioned in the spec without qualification, it refers to refined axionite.
Resource distribution
Resources are stored and moved in stacks of 10. At the end of each round, buildings that output resources send them to adjacent buildings that accept them. See conveyors, harvester & foundry, and turrets for details on input/output directions.Cost scaling
Every building and unit you construct increases the cost of future builds. The cost of every building and unit is: Where scale starts at 1.0 and increases with each entity built. You can query the current scale withc.get_scale_percent() which returns it as a percentage (100.0 at base).
When an entity is destroyed, its scaling contribution is removed — costs go back down.

