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Core The core is each team’s central building. If your core is destroyed, you lose the game. Each team starts with one core.

Properties

PropertyValue
HP500
Footprint3×3
Vision radius²36
Action radius²8 (from centre)

Spawning

The core can spawn one builder bot per round on any of the 9 tiles it occupies. Spawning costs one action cooldown.
# Spawn a builder on an empty core tile
pos = c.get_position()  # centre of the 3x3 core
for dx in range(-1, 2):
    for dy in range(-1, 2):
        target = Position(pos.x + dx, pos.y + dy)
        if c.can_spawn(target):
            c.spawn_builder(target)
            break
Core range — blue is vision, red is action radius

Resource delivery

Resources must be transferred to the core via conveyors to be added to your team’s global resource pool, which is used for building.