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Getting Started
Game Rules
API Reference
Reference
Reference Tables
Quick-reference stat tables for all entities.
Entity stats
Unit combat stats
Game constants
Cost scaling
Every entity you build increases the cost multiplier. Scale starts at 1.0x.
cost
=
⌊
scale
×
base cost
⌋
\text{cost} = \lfloor \text{scale} \times \text{base cost} \rfloor
cost
=
⌊
scale
×
base cost
⌋
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Turrets
Defensive and offensive combat units — gunner, sentinel, breach, and launcher.
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Entity stats
Unit combat stats
Game constants
Cost scaling
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Responses are generated using AI and may contain mistakes.
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